Procedural modelling has been on the rise in recent years, with Houdini leading the charge as the go-to software for proceduralism and VFX. But other 3D content creation tools are catching up and ...
“When I started at Epic 10 and a half years ago, there was a big void between the way you would create content for a game versus a movie,” Epic Games chief technology officer Kim Libreri (the VFX ...
Daniel is a News Writer from the United Kingdom. Relatively new to the industry with almost three years of experience, he has focused on establishing himself in the gaming space. While he focuses on ...
Epic Games has rolled out the preview version of Unreal Engine 5.7, and it’s shaping up to be one of the most important updates to the engine so far. The biggest change is the new Procedural Content ...
Sandfall Interactive had been working on Clair Obscur: Expedition 33 for a number of years before the release of Unreal ...