News
Phase-Functioned Neural Networks for Character Control is a fundamentally new way of handling character animation that will be presented at the ACM's upcoming SIGGRAPH conference this summer.
At LAIKA Animation Studio, in Hillsboro, Oregon, they’ve pioneered a new way to change facial expressions with 3-D printing.
This week on the VO School Podcast we’re looking at the process a voice actor goes through when building a character for animation and video games. Helping us examine this subject is voice ...
Animated films and television shows can seem like magic, in how they manage to bring life -- or, more specifically, motion-- to 2-D art. How exactly does that work, though? We reached out to Stephen ...
Cartwheel promises to make high-quality 3D character animation 100 times faster, simpler, and more affordable.
—Animation patterns will become variable! In previous RPG Maker titles at its default state, character animations were limited to a maximum of three patterns due to various design limitations. In RPG ...
Results that may be inaccessible to you are currently showing.
Hide inaccessible results