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Owing perhaps to the difficulty and extreme cost of building virtual worlds that can be seen, heard, explored, and interacted with in multitudes of other ways, video games have long made use of ...
If GTA 6 does have procedural object generation tech, what will it really mean? The tech allows objects to be generated differently each time, which some have suggested would add variety and ...
Xenoblade Chronicles 3 developer Monolith Soft has revealed that it used significant procedural generation to cope with the vast increase in assets required to build the world of the ...