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Developer Insomniac Games has revealed that the web-swinging in its upcoming Spider-Man game is based on physics and momentum. The new Spider-Man has been on everyone's radars for over a year, and ...
Now that we've got actual gameplay footage, people have been analysing Spider-Man's PS4 web swings. While yesterday's gameplay demo has generally impressed, there has been some question of whether ...
One of the most important parts of any Spider-Man video game is the web slinging, and one of the most important realism bits is that the webs don’t just shoot off into the sky. Insomniac Games has ...
From the time that Marvel’s Spider-Man was announced to the week of its release, people have been talking about the web-swinging mechanics and wondering how it stacked up to other games. Spider-Man 2 ...
A new developer video for Spider-Man is available for viewing. Insomniac Games has discussed how it developed Spider-Man's web-slinging and swinging mechanics in a new video part of Game Informer's ...
2004's Spider-Man 2 was the first Spider-Man game that introduced a physics-based web-swinging system, courtesy of a man named Jamie Fristrom. The previous games featured simplistic web-swinging from ...
Web-swinging is the most important part of any Spider-Man game. Sure, a good story is nice, a quality open-world design goes a long way, and visual fidelity is always a nice perk, but if the ...
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