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WebXR is an open standard which allows VR apps to run directly from web browsers. While the tools for building WebXR apps are designed to be familiar to web developers, many VR developers use game ...
Screenshot of “VR Dodgeball,” one of the final projects for the University of Washington’s AR/VR capstone. (University of Washington Photo) University of Washington students this week presented demos ...
How Unity Is Building its Future on AR, VR, and AI PCMag sat down with Unity’s artificial intelligence chief and its head of augmented and virtual reality for an exclusive look at how the leading 3D ...
This groundbreaking update empowers creators to seamlessly bring their 3D content, like games and interactive experiences, to VIVERSE Worlds: the go-to platform for hosting and sharing 3D content ...
Browsers these days are so powerful you can almost do anything in them. Yes, sometimes even run older (ancient, really) operating systems in a browser tab. Want to play 3D games? Google's Project ...
Truth be told, Google's VR and AR direction is all over the place. From Google Cardboard to Daydream and Project Tango to ARCore and, now WebXR. That last bit, however, may stand to have the biggest ...
Apple has confirmed that Safari on Vision Pro will support WebXR, a web-standard that allows immersive experiences to be delivered through the browser. In a somewhat surprising move, Apple confirmed ...
While turned off by default, Apple Vision Pro users can still use WebXR to enjoy browser-based mixed-reality experiences with the headset. Here's how to turn that support on. WebXR is an API for web ...