Edmund McMillen, one of the creators of The Binding of Isaac, spills the beans on strategy game Mewgenics after six years of development.
The game loves to do that. Not only does it take the concept of a “walking simulator” to the extreme, making the act of placing one foot in front of the other wonderfully tricky and maddening, but it ...
Some results have been hidden because they may be inaccessible to you
Show inaccessible results